FIXED – Exploitable gaps on various maps. FIXED – Defuser planting and retrieval issues in specific areas on various maps.FIXED – Multiple LOD and LOS issues on various maps.FIXED – The same controller input is used for dropping the defuser and switching ability mode.FIXED – Barbed wire destroys Defenders’ secondary gadgets when it’s deployed on top of them.FIXED – Laser sight remains visible while in ADS.FIXED – Player’s camera goes out-of-world after being eliminated when no drone is available.FIXED – Electric damage won’t reactivate for a device disabled by an EMP if another electric device is deployed and picked up during the EMP duration.FIXED – Crosshairs of the Bulletproof Camera are not visible for teammates and spectators.FIXED – Grenade indicator color can be inconsistent with the level of threat.FIXED – In the Planning Phase, selecting Confirm Loadout with a controller also picks up the defuser or drops it.Attacker and Defender sides will now be chosen at random. FIXED – Servers prioritize putting players with a fast connection on the Attacker side during lobby creation.FIXED – Threat indicator doesn’t appear for a grenade dropped by an eliminated Operator.FIXED – Some gadgets don’t break the glass window when deployed on a barricade.